介绍
SlotHousing用于建立带槽的轴套。
类结构

输入 input:
- SlotWidth : 槽宽
- SlotPos : 槽部开始位置
- SlotNum : 齿槽数量
- Meshsize : 网格尺寸
- Outline : 外轮廓Line2D
参数 params:
- Order :单元阶数
- ToothType : 齿类型
- SlotTyoe : 槽类型
- ToothSlice : 齿部网格数量
- SlotSlice : 槽部网格数量
- Name : 名称
- Material : 材料
- LeftLimit:左端位置限制
- RightLimit :右端位置限制
输出 output :
- Assembly : 实体单元装配
- Divider1 : 分割线1
- Divider2 : 分割线2
- ShellMesh : 壳网格
- SolidMesh : 实体网格
- Surface : 截面
案例
Create SlotHousing (Flag=1)
a=Point2D('Point Ass1');
a=AddPoint(a,[0;4],[110/2;110/2]);
a=AddPoint(a,[4;4],[110/2;100/2]);
a=AddPoint(a,[4;30],[100/2;100/2]);
a=AddPoint(a,[30;30],[100/2;90/2]);
a=AddPoint(a,[30;1],[90/2;90/2]);
a=AddPoint(a,[1;0],[90/2;92/2]);
a=AddPoint(a,[0;0],[92/2;110/2]);
b=Line2D('Line Ass1');
for i=1:7
b=AddCurve(b,a,i);
end
inputHousing.Outline= b;
inputHousing.SlotPos= [12,20];
inputHousing.SlotNum= 12;
inputHousing.SlotWidth= 10;
% inputHOusing.SlotWidth= 16;
% inputHousing.SlotWidth= 22;
inputHousing.Meshsize= 1;
paramsHousing.SlotSlice= 15;
paramsHousing.ToothSlice= 8;
obj1=housing.SlotHousing(paramsHousing, inputHousing);
obj1=obj1.solve();
Plot2D(obj1);
Plot3D(obj1);
![]() | ![]() |
Change tooth type (Flag=2)
a=Point2D('Point Ass1');
a=AddPoint(a,[0;4],[110/2;110/2]);
a=AddPoint(a,[4;4],[110/2;100/2]);
a=AddPoint(a,[4;30],[100/2;100/2]);
a=AddPoint(a,[30;30],[100/2;90/2]);
a=AddPoint(a,[30;1],[90/2;90/2]);
a=AddPoint(a,[1;0],[90/2;92/2]);
a=AddPoint(a,[0;0],[92/2;110/2]);
b=Line2D('Line Ass1');
for i=1:7
b=AddCurve(b,a,i);
end
inputHousing.Outline= b;
inputHousing.SlotPos= [12,20];
inputHousing.SlotNum= 12;
inputHousing.SlotWidth= 10;
% inputHOusing.SlotWidth= 16;
% inputHousing.SlotWidth= 22;
inputHousing.Meshsize= 1;
paramsHousing.SlotSlice= 15;
paramsHousing.ToothSlice= 8;
paramsHousing.ToothType= 2;
obj1=housing.SlotHousing(paramsHousing, inputHousing);
obj1=obj1.solve();
Plot2D(obj1);
Plot3D(obj1);
Type1和Type2是两种不同的齿槽,Type1齿部的边界延长线都指向圆心,Type2的边界线为平行线。
![]() | ![]() |
Circle groove slot type (Flag=3)
a=Point2D('Point Ass1');
a=AddPoint(a,[0;4],[110/2;110/2]);
a=AddPoint(a,[4;4],[110/2;100/2]);
a=AddPoint(a,[4;30],[100/2;100/2]);
a=AddPoint(a,[30;30],[100/2;90/2]);
a=AddPoint(a,[30;1],[90/2;90/2]);
a=AddPoint(a,[1;0],[90/2;92/2]);
a=AddPoint(a,[0;0],[92/2;110/2]);
b=Line2D('Line Ass1');
for i=1:7
b=AddCurve(b,a,i);
end
inputHousing.Outline= b;
inputHousing.SlotPos= [12,20];
inputHousing.SlotNum= 12;
inputHousing.SlotWidth= 5;
inputHousing.Meshsize= 1;
paramsHousing.LeftLimit=4;
paramsHousing.SlotSlice= 15;
paramsHousing.ToothSlice= 8;
% paramsHousing.ToothType= 1;
paramsHousing.ToothType= 2;
paramsHousing.SlotType= 2;
obj1=housing.SlotHousing(paramsHousing, inputHousing);
obj1=obj1.solve();
Plot2D(obj1);
Plot3D(obj1);

参考文献
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