SlotPolygonHousing

  1. 介绍
  2. 类结构
  3. 案例
    1. Create SlotPolygonHousing (Flag=1)
    2. Change tooth type (Flag=2)
    3. Circle groove slot type (Flag=3)
  4. 参考文献

介绍

SlotPolygonHousing用于建立带槽多边形轴套。

类结构

输入 input:

  • SlotWidth : 槽宽
  • SlotPos : 槽部开始位置
  • SEdgeNum : 边数量
  • Meshsize : 网格尺寸
  • Outline : 外轮廓Line2D
  • r : 多边形倒角

参数 params:

  • Order :单元阶数
  • ToothType : 齿类型
  • SlotTyoe : 槽类型
  • SlotSlice : 槽部网格数量
  • Name : 名称
  • Material : 材料
  • LeftLimit:左端位置限制
  • RightLimit :右端位置限制

输出 output :

  • Assembly : 实体单元装配
  • Divider1 : 分割线1
  • Divider2 : 分割线2
  • ShellMesh : 壳网格
  • SolidMesh : 实体网格
  • Surface : 截面

案例

Create SlotPolygonHousing (Flag=1)

a=Point2D('Point Ass1');
a=AddPoint(a,[0;4],[110/2;110/2]);
a=AddPoint(a,[4;4],[110/2;100/2]);
a=AddPoint(a,[4;30],[100/2;100/2]);
a=AddPoint(a,[30;30],[100/2;90/2]);
a=AddPoint(a,[30;1],[90/2;90/2]);
a=AddPoint(a,[1;0],[90/2;92/2]);
a=AddPoint(a,[0;0],[92/2;110/2]);

b=Line2D('Line Ass1');
for i=1:7
  b=AddCurve(b,a,i);
end

inputHousing.Outline= b;
inputHousing.EdgeNum= 6;
inputHousing.r= 10;
inputHousing.Meshsize= 1;
inputHousing.SlotWidth= 10;
inputHousing.SlotPos= [12,20];

paramsHousing.SlotSlice=15;

obj1=housing.SlotPolygonHousing(paramsHousing, inputHousing);
obj1=obj1.solve();
Plot2D(obj1);
Plot3D(obj1);

Change tooth type (Flag=2)

a=Point2D('Point Ass1');
a=AddPoint(a,[0;4],[110/2;110/2]);
a=AddPoint(a,[4;4],[110/2;100/2]);
a=AddPoint(a,[4;30],[100/2;100/2]);
a=AddPoint(a,[30;30],[100/2;90/2]);
a=AddPoint(a,[30;1],[90/2;90/2]);
a=AddPoint(a,[1;0],[90/2;92/2]);
a=AddPoint(a,[0;0],[92/2;110/2]);

b=Line2D('Line Ass1');
for i=1:7
  b=AddCurve(b,a,i);
end

inputHousing.Outline= b;
inputHousing.EdgeNum= 6;
inputHousing.r= 10;
inputHousing.Meshsize= 1;
inputHousing.SlotWidth= 10;
inputHousing.SlotPos= [12,20];

paramsHousing.SlotSlice=15;
paramsHousing.ToothType=2;

obj1=housing.SlotPolygonHousing(paramsHousing, inputHousing);
obj1=obj1.solve();
Plot2D(obj1);
Plot3D(obj1);

Type1和Type2是两种不同的齿槽,Type1齿部的边界延长线都指向圆心,Type2的边界线为平行线。

Circle groove slot type (Flag=3)

a=Point2D('Point Ass1');
a=AddPoint(a,[0;4],[110/2;110/2]);
a=AddPoint(a,[4;4],[110/2;100/2]);
a=AddPoint(a,[4;30],[100/2;100/2]);
a=AddPoint(a,[30;30],[100/2;90/2]);
a=AddPoint(a,[30;1],[90/2;90/2]);
a=AddPoint(a,[1;0],[90/2;92/2]);
a=AddPoint(a,[0;0],[92/2;110/2]);

b=Line2D('Line Ass1');
for i=1:7
  b=AddCurve(b,a,i);
end

inputHousing.Outline= b;
inputHousing.EdgeNum= 6;
inputHousing.r= 10;
inputHousing.Meshsize= 1;
inputHousing.SlotWidth= 10;
inputHousing.SlotPos= [12,20];

paramsHousing.SlotSlice=15;
paramsHousing.ToothType=2;
paramsHousing.SlotType=2;

obj1=housing.SlotPolygonHousing(paramsHousing, inputHousing);
obj1=obj1.solve();
Plot2D(obj1);
Plot3D(obj1);

参考文献


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